ARCore

Multi tool use ARCoreDeveloper(s) | Google |
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Initial release | 1 March 2018 (2018-03-01)
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Stable release |
1.4 / 2 August 2018; 25 days ago (2018-08-02)
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Operating system | Android |
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Platform | Android |
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Website | developers.google.com/ar/
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ARCore is a software development kit developed by Google that allows for augmented reality applications to be built.
ARCore uses three key technologies to integrate virtual content with the real world as seen through your phone's camera:[1]
Motion tracking allows the phone to understand and track its position relative to the world.
- Environmental understanding allows the phone to detect the size and location of flat horizontal surfaces like the ground or a coffee table.
- Light estimation allows the phone to estimate the environment's current lighting conditions.
Samsung have announced that ARCore will be used in their product line.[2]
References
^ Amadeo, Ron (29 August 2017). "Google's ARCore brings augmented reality to millions of Android devices". Ars Technica. Condé Nast. Retrieved 6 November 2017.
^ Murnane, Kevin (19 October 2017). "Samsung's Galaxy Phones Will Feature Augmented Reality Courtesy Of Google's ARCore". Forbes. Retrieved 6 November 2017.
External links
Mixed and virtual reality
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Concepts | - Virtuality
- Virtual cinematography
- Augmented reality
- Augmented virtuality
- Real life
- Projection augmented model
- Reality–virtuality continuum
- Artificial reality
- Simulated reality
- Ubiquitous computing
Virtual world
- Multimodal interaction
- Telepresence
- Immersion
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Technology |
- Haptic suit
- Wearable computer
- Omnidirectional treadmill
Display | Head-mounted display
- Head-up display
- Virtual retinal display
- Virtual reality headset
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Stereoscopy | |
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Camera | - Camera resectioning
- Omnidirectional camera
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Software | - Compositing
- Image-based modeling and rendering
- Real-time computer graphics
- Visual hull
- Chroma key
- Hidden surface determination
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Photography | - Free viewpoint television
- 360-degree video
- VR photography
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Tracking |
- Motion capture
- Tracking system
Types | |
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Devices | - Wired glove
- Gametrak
- Google Glass
- Microsoft HoloLens
- PlayStation Move
- Leap Motion
- Kinect
- Sixense TrueMotion
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Immersive devices |
Personal | - MERGE VR AR
- Daydream
- Google Cardboard
- HTC Vive
- Oculus Rift
- Samsung Gear VR
- PlayStation VR
- Pimax
- OSVR
- Magic Leap
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Rooms | |
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History | - Sensorama
- Virtual Boy
- Famicom 3D System
- Sword of Damocles
- Sega VR
- Virtuality
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Applications | - Pervasive game
- ARToolKit
- ARCore
Interactive art
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- Simulated reality in fiction
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