Adding a Unity3d project as dynamic feature module in a native app


Adding a Unity3d project as dynamic feature module in a native app



I have a unity3d Android project, how can i integrate my unity3d android project as a dynamic feature module in an already existing native android app so that it would be downloaded on demand within the native android app.





You can't. The close you might be able to get is using the AssetBundle to make the whole game
– PerformanceFreak
Jul 1 at 17:39





@PerformanceFreak can you please tell me why we cannot?. I have exported unity3d project as android studio project. So it is just like another android module. While i am trying to build, it is giving me manifest merge problem.
– rohan bhatia
Jul 3 at 10:06





You can integrate it in compile time but not dynamically. You can't download Unity game into your Android app during run-time. That must be done in build-time then use Assetbundle to update the game during run-time
– PerformanceFreak
Jul 3 at 18:14









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